VphoneOS · Android 16 · native arm64

Cloud Android phones 
for social teams.

Run a fleet of VphoneOS phones in your browser. They come out of a warm pool in under two seconds, run apps natively on ARM, and bill by the minute.

No card needed. $0.006/min, capped at $1.00/day per phone.

< 2 s
to a usable phone
16
Android version
$0.006
per phone-minute
$1.00
daily cap per phone

The phone wall

Every phone, live, on one screen

Watch up to nine phones at once, then click into any of them. Hover to pause.

Why Vphone

A modern phone, wherever you are

Current Android on hardware it was built for, and you only pay while a phone is on.

Native ARM, no translation

Phones run VphoneOS, our arm64 Android 16 build, on Ampere ARM servers. Apps execute natively, with no ARM-to-x86 layer slowing them down or breaking them.

16

VphoneOS on Android 16

Current AOSP, current security patches, and a beta channel for the next quarterly release.

Instant start

A warm pool of pre-booted phones. No cold boot, no spinner.

start< 2 s

Per-minute billing, capped daily

$0.006 a minute, never more than $1.00 a day per phone. Idle phones cost nothing. Or rent one always-on for $14.90/mo.

cap after 167 min

Phone wall

Watch up to 9 phones live on one screen. Included on every paid plan.

Bulk actions

Start, stop and restart dozens of phones with one click.

APK install via CDN

Upload once to our CDN, install on every selected phone.

Groups and tags

Organise phones by client, project or test matrix.

Automation scripts

Run repeatable scripts across a fleet. In beta.

Live quality stats

Latency, frame rate and bitrate on every stream, so you can see what is happening.

How it works

From click to phone in four steps

  1. 01

    Pick a region, create a phone

    Falkenstein, Helsinki or Ashburn. A pre-booted phone comes out of the warm pool, so there is no cold boot to sit through.

  2. 02

    It opens in a browser tab

    The screen streams over WebRTC straight to your browser. Touch, keyboard, mouse and gamepad input go back the same way. Nothing to install.

  3. 03

    Install apps across the fleet

    Upload an APK once and install it on every selected phone, or pick open-source apps from the Vphone Store.

  4. 04

    Stop it, stop paying

    A stopped phone keeps its apps, accounts and files, and costs nothing until you start it again.

Built for fleets

One dashboard for every phone you run

Social media teams

Give each client or brand its own phone, grouped and tagged. Hand a teammate a phone by sending a link instead of passing a device around.

App QA and testing

Install a build on 20 phones at once, run your regression pass on Android 16 and the next quarterly release, and stop everything when you are done.

Automation

Run headless phones that stream nothing and cost less. Rent them always-on at a flat monthly price, or let per-minute billing cap them daily.

Need a GPU? Gaming phones with a dedicated RTX-class GPU are $0.30/hour. See rates

Compare

Vphone vs. typical cloud-phone providers

A fair, general comparison against what is commonly offered in this market. Individual providers vary.

Vphone
Typical provider
OS
VphoneOS (Android 16)
Often Android 10 to 12
CPU architecture
Native arm64
Often x86 with ARM translation
Time to a usable phone
Under 2 s from a warm pool
Often 30 s or more to boot
Usage price
$0.006/min, $1.00/day cap
Often $0.007/min or more, higher caps
Always-on rental
$14.90/phone/mo
Often $25 to $30/phone/mo
Multi-phone wall view
Included
Often a paid add-on
Access
Any modern browser
Often a desktop client

“Typical” reflects publicly listed plans across the category as of October 2026. Check any provider’s current terms before you decide.

Your first two phones are free.

Sign up and get 60 bonus minutes. Your phone opens in a browser tab with no install.